Her cost is on par with regular new heroes at 90 CP.
Her abilities aren't terribly exciting but work well against "Protect" statuses.
Here's Wasp:
Wasp - Infiltrator
Bio
To avenge the murder of her father, Janet Van Dyne sought the help of Dr. Henry Pym, better known as Ant-Man. Pym's treatments allowed her to shrink or grow in size, and gave her the ability to fly and fire bursts of bioelectric energy. In time she left Pym's shadow to become a hero and leader in her own right, and one of the most steadfast members of the Avengers.
Flying
- Immune to ground attacks
- Has a chance to Counter-attack any enemy with Staggered, Distracted, Off-balance, Cornered, or Dizzy that attacks Wasp or an ally
- This attack exploits Staggered, Distracted, Off-balance, Dizzy
- Level 1. Bioenergy Blast - Single Target Bio Ranged
- Bio Attack - Does not work on mechanical targets
- Causes Biofeedback & Weakened
- Level 2. Distracting Shot - Single Target Ranged
- Causes Distracted & Staggered
- Level 6. Skirmish Scramble - Ranged AOE
- Stealthy
- Grants Nimble (2 rounds) to Wasp
- high chance to dodge attacks
- Cause Off-balance to enemies
- Level 9. Fist Bump - Single Target Melee
- Causes Cornered & Dizzy
Default Counter - Buzz Kill (can activate as Infiltrator counter or Opportunist counter)
- Flies off the screen and appears behind the enemy
- Exploits Staggered, Distracted, Off-balance, or Dizzy
- Deadly Crits
Thoughts
Wasp is mainly a support character and a defensive one at that. Most of her attacks either prevent defensive abilities or reduce the enemies attack power. Her attacks themselves are relatively weak (although you can slots Iso-8s to change that) and it looks like most of her offense is generated off of counters that activate on her debuffs.
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